| Weapon Stats |
Damage | Accuracy |
| 912 | 0 |
| Damage Bonuses |
Strength | Magic | Ranged | Necromancy |
| 0.0 | 0.0 | 0.0 | Unknown, please submit. |
| Attributes | Armour | Life Bonus | Prayer Bonus |
| 0 | 0 | 0 |
| Styles | Class | Attack Style | Attack Speed |
| Ranged | Arrow | N/A |
All abilities apply a stack (max 200) of Evolving Toxin on hit. Target takes +2% poison damage for each stack of Evolving Toxin they have. After 30 seconds without an ability using a Bik arrow hitting the target, all stacks are removed. Note that the effect can be increased by using Cinderbane gloves and Weapon poisons.
| Quantity Required | Materials Received | Base Junk Chance |
| 50 | 6 | 0% |
| Invention Experience | ||
| 2.8 | ||
| Possible Materials | ||
| Often | ||
Stave parts |
40% | |
Head parts |
30% | |
Crafted parts |
27% | |
| Rarely | ||
Precise components |
3% | |
This Data was submitted by: ChathMurrpau
If anything is incorrect or missing, or if you have any new information to submit to this database, please submit it to us on our Content Submissions Forums.



0%
Stave parts
Head parts
Crafted parts
Precise components